Kurzweil-2001
"You've said that by 2009, we'll have ubiquitous, full-immersion, shared visual-auditory virtual reality environments. In practical terms, what need be the sequence of events to realize that future? And which industry -- or industries -- do you think will take the lead?
All these things require certain enabling technologies. For instance, there are a number of vendors today who offer retinal projection glasses. They don't yet have the resolution or look completely normal, but it's not 2009 yet. We already have wearable computing. But we're not yet at the point in Moore's Law where it's become completely invisible. We need to get personal local area networks. And certainly, we will have systems like that so we don't have to carry all those wires. So your personal computer will turn up in your clothing and your display will be in your glasses. By 2009, we will have very high bandwidth, and the electronics for everything will be so small that it will be embedded everywhere."
All these things require certain enabling technologies. For instance, there are a number of vendors today who offer retinal projection glasses. They don't yet have the resolution or look completely normal, but it's not 2009 yet. We already have wearable computing. But we're not yet at the point in Moore's Law where it's become completely invisible. We need to get personal local area networks. And certainly, we will have systems like that so we don't have to carry all those wires. So your personal computer will turn up in your clothing and your display will be in your glasses. By 2009, we will have very high bandwidth, and the electronics for everything will be so small that it will be embedded everywhere."
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